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Base SP/hour for new skills

Open wvdvegt opened this issue 3 years ago • 0 comments

At ~ line 120 of EVEMon.Common/Models/BaseCharacter i changed

if (skill.PrimaryAttribute == EveAttribute.None || skill.SecondaryAttribute == EveAttribute.None)
  return 0.0f;

into

if (skill.PrimaryAttribute == EveAttribute.None || skill.SecondaryAttribute == EveAttibute.None)
  return 1800f; 

so new/unknown skills do not cause strange issues in the traning queue.

wvdvegt avatar Feb 21 '22 13:02 wvdvegt