evemon
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Base SP/hour for new skills
At ~ line 120 of EVEMon.Common/Models/BaseCharacter i changed
if (skill.PrimaryAttribute == EveAttribute.None || skill.SecondaryAttribute == EveAttribute.None)
return 0.0f;
into
if (skill.PrimaryAttribute == EveAttribute.None || skill.SecondaryAttribute == EveAttibute.None)
return 1800f;
so new/unknown skills do not cause strange issues in the traning queue.