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Maya crashes after using constraints on rig

Open SushiiZ opened this issue 1 year ago • 0 comments

I was using my mgear rig normally, everything was working fine, then I needed to lock rotations with a constraint, so I did this through a parent constraint and some locaters, everything was working fine (hadn't checked the mgear menu) and then after I was finished, I realized that anytime I tried to open up the mgear menu (right clicking with a rig part selected) maya would crash, that was after baking and deleting the constraints

Here's the crashlog MayaCrashLog231022.1425.log

SushiiZ avatar Oct 22 '23 18:10 SushiiZ