Mitchell Fogelson
Mitchell Fogelson
Updated code and documentation for Defining an Environment example. This included adding necessary packages, defining variables and consistent variable names. Now ant environment example works by blindly copy and pasting...
The P gain and the simulation time needed to be increased to match the desired performance. **NOTE:** The simulations outputs NAN values for mu ``` storage = simulate!(mechanism, 20.0, controller!,...
As a new person to Julia these were some problems I encountered while working through the documentation. When trying to create the Tippetop from the Documentation under "Defining a Mechanism"...
There were a few bugs causing the example to fail on my machine: 1) Visualizer was initialized before package was included 2) visualize function was not exported from DojoEnvironments. So...
System Information :  Autoreconf ouput: ``` autoreconf: export WARNINGS= autoreconf: Entering directory '.' autoreconf: configure.ac: not using Gettext autoreconf: running: aclocal --force...
Hello, I have ran a couple of tests using this package and got the following results: **Prompt:** "A DLSR of a cute dog" **Training Iters:** 50,000   **Prompt:** "A...
Merge branch 'visualize-function' Incorporate the addition to the `visualize` function, eliminating the need for storage input. A bug fix has also been implemented to allow users to set the `joint_radius`...
Merge branch 'initialize_constraints_clean' Integrate the new `initialize_constraint!` function that allows mechanisms to find feasible initial joint conditions. This function enhances the system's overall capability by allowing users to find constraint-satisfying...
**Description** I am trying to recreate a [Jansen Linkage](https://en.wikipedia.org/wiki/Jansen%27s_linkage) in MuJoCo. To do this I thought that I could add a Connect Constraint to welded bodies on the various ends...
Hey everyone I have released opensource software integrating the Dorna arm on ROS here https://github.com/rakutentech/dorna_arm_ros I will be adding some tutorials and other project information soon. There may be bugs...