Mathieu Eyraud
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Mathieu Eyraud
Why are you using 0 for duration? Can you try with non zero value (like 100ms) and check if it still happen?
When using 0, SDL will never tell the controller to stop rumble, but the controller will stop rumble by itself after some time (5s for Dualshock). You should use `SDL_MAX_RUMBLE_DURATION_MS`...