Robin
Robin
I think this was the only source of non-determinism was in `ImportedDlls`, and as such, this issue should be fixed by #42. Given the nature of non-deterministic bugs, this cannot...
Related to function boundary detection, some inspiration may be sought from rev.ng Talk at https://youtu.be/5CbuU4KwBCE From slides at http://llvm.org/devmtg/2016-11/Slides/DiFederico-rev.ng.pdf # The function detection process 1. Identify function calls and return...
Resolved in #111.
a) The feature. FLAC decoding. b) The minimum time it will take you from posting the comment. (I'll be surprised if I finish it by this time.) 24 hours. c)...
Wow, really thorough review of the Oto release. Thanks @MarkKremer! I'm surprised to see there are additional delays with the new API, seeing as @hajimehoshi is also the author of...
> Besides that, I'm still working on updating the examples to use the new speaker and make use of the player where useful. Incredible work @MarkKremer! Excited to take it...
> If Oto v2 would not be used in Beep, it would be worthless to keep backward compatibility of Oto's public APIs. I'd plan to freeze the project of Oto...
re: https://github.com/faiface/beep/issues/128#issuecomment-910340152 > I've made a first draft. @MarkKremer I know you've been working on this. Do you still have your draft work for using Oto v2.0 in Beep? Cheerful...
The FLAC file you uploaded is in WAV format. Try converting it to FLAC using ffmpeg. ``` $ file testFlac.flac testFlac.flac: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit,...
That being said, the default FLAC encoding of ffmpeg, after converting the WAV file you provided, is 16 bits-per-sample with 1 channel. At the present, the beep/flac library is not...