Michael Everett

Results 15 comments of Michael Everett

That sounds like a really cool project! I'm glad you find this library. I was in a similar boat in that I needed AMQP support in Unity for a project...

**Update**: You can read this if you're interested in the theory behind various approaches, but I've already added a solution and updated the object controlling tutorial with a new section...

I haven't updated the tutorial yet, but I have added a new set of scripts and demo scene for controlling lists of objects by ID with just one subscription and...

I've appended the object controlling tutorial with information about efficiently controlling list of objects based on the discussion here: [Updated Tutorial](https://github.com/CymaticLabs/Unity3D.Amqp/wiki/Controlling-Objects-in-Unity-with-AMQP#efficiently-controlling-lists-of-objects)

Seems like the session based lifetime (int.MaxValue) worked! A little bit more testing need to verify. So I guess that puts things back on my router then with things becoming...