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Flat, round, designer-friendly pseudo-3D engine for canvas & SVG

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The 25k size and easy api is perfect for some simple 3D case on mobile phone screen, great job! But for our company(and many more), it can be a bit...

feature request

How would I implement object.normalizeRotate()? do I just shove it in the lines of x,y,z rotations? I tried just pasting it as line 32. I tried checking if there were...

Can you add a way to manage a camera? I try to add a way to move the main anchor to simulate it, but rotating the main anchor is not...

I wouldlike to create small games with Zdog, so I need to be able to click on each shape individually. I solved the problem with an old technique which is...

When changing the zoom of an illustration (illo.zoom) and then updating the render graph, the zoom value is ignored. It just stays at the initial value. Weirdly this doesnt happen...

Love the library! I was messing around with it for several hours last night. I tried to add the ability to enable the stroke-dasharray element on the path but I...

feature request

#35 seemed like a fairly simple implementation, so I decided to take a crack at it. I understand that you may have different plans for this feature, but I figured...

# Description Added a toRadians function and a corresponding demo for this Feature Request https://github.com/metafizzy/zdog/issues/34. # Changes + Added toRadians function in Boilerplate.js + Added a demo for the function...

when I place a shape on a box it vanishes completely now and then when rotating I know there is z-fighting which can be seen when a rectangle is on...

If you like i could support it: https://github.com/drcmda/react-zdog either by making a reconciler (with native elements for rect/ellipse/etc) or wraps - not sure yet. But zdog seems a little rough...