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Leptos server signals synced through Server-Sent-Events (SSE)

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Let's say my app has several background tasks. How can I create a sse endpoint handler that only returns data for a specific event?

I just switched from `ServerSentEvents::new` to `ServerSentEvents::channel`, but now it panics on the client saying the patch can't be applied. Looking at browser network logs, the very first message sent...

`create_sse_signal` seems to work correctly when called during server side rendering and then hydrated on the client, but if it gets called later in the client stage, for example when...

It would be nice if one could open multiple SSE streams by using a path extractor in the SSE handler for each event type. So the diffing of the payload...

enhancement

Hey, an my app I want to use **one** SSE endpoint to send different signals to my GUI. I use a serializable enum as event-payload. ```rust #[derive(Debug, Clone, Default, Deserialize,...