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Encode a movie using images (CGBitmapContext, CVPixelBuffer) on iOS 4.1 and above. Uses AVAssetWriter, AVAssetWriterInput and AVAssetWriterInputPixelBufferAdaptor.

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This is super good work indeed. Helped me a lot. Specially with performance. But I do not think below is a good thing. -(BOOL)nextFrameInBGRCGBitmapContext:(CGContextRef*)contextRef; Because it allows only to return...

do you have an example of how to take a CGImage and write it into a frame? Currently the color channels are all switched up

When I return NO first time, method gets called one more time :| ``` -(BOOL)nextFrameInBGRCGBitmapContext:(CGContextRef *)contextRef { videoExportCounter++; if (videoExportCounter >= self.arrayOfImages.count) { return NO; }else{ UIImage *img = [self.arrayOfImages...

@meslater Hi! You can add an example for use the open source? Jack