ATAK-Plugin
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DataPacket hoplimit appears hardcoded in a few places
https://github.com/meshtastic/ATAK-Plugin/blob/cd5d4aa5464c14eff050039f9ffe5a5554ad48d1/app/src/main/java/com/atakmap/android/meshtastic/MeshtasticMapComponent.java#L220
On 220 and 252 for file send, and 740 for the cot chunk end, is that 3 supposed to be the hop limit, or is that intentional?
Yeah all the hardcoded stuff is basically guardrails so people don't break public meshes. However, I am no ones keeper so maybe it should all just be plugin preference? I would love to know real world results if you have sent DPs over private mesh that exceeded 3 hops and things still worked lol
Fixed in 1.1.3