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Making MeshSync Dynamic: Fingerprinting (What negative ramifications are involved in removing the “v1“? Any? If not, please do.)
What negative ramifications are involved in removing the “v1“? Any? If not, please do.
Originally posted by @leecalcote in https://github.com/meshery/meshsync/pull/120#discussion_r850399049
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I wanna work on this issue how can i ?