menip

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I plan to take a look at this in May.

> I can't build godot 3.2.3 from source with this module because of the errors. Would you mind sending me an already compiled godot exe file with stt module? I...

I'm unable to help with MSVC compiler or compiling Godot on Windows, sorry. There are a number of warning that get reported (including Wno-unused-result), but they are warning with g++,...

@IvailoBurov @Gamemap Like mentioned here: https://github.com/menip/godot_speech_to_text/issues/2#issuecomment-835557906 and here: https://github.com/menip/godot_speech_to_text/issues/2#issuecomment-834917497 this library is not yet compatible with 3.3 due to the Threading API changes. Please try compiling against 3.2.3-stable.

@Gamemap don't worry about it, the error messages have been helpful. --- I was finally able to figure out how to compile for Windows, and produced a Godot 3.2.3 binary...

@Gamemap please open a separate issue, this one is for dealing with compiling issues.

I've updated master to compile with Godot 3.5, and uploaded [linux and windows binaries](https://github.com/menip/godot_speech_to_text/releases/tag/3.5) I've tested on Linux, appears to work. Let me know if you still run into compile...

No not actively. 3.2 works, 3.3 doesn't due to Threading API changes, you can read through discussion here: https://github.com/menip/godot_speech_to_text/issues/2.

Yup: **Godot version:** 3.1 and as late as 3f76d2c on godot repo **OS/device including version:** Linux **Issue description:** Assume you have project open utilizing python, and a node in that...