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Beanstalkd bindings for python3

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`recv()` returns empty byte string when connection is lost (it's by design) and never generates `socket.error`. As a result, when connection is broken, `SocketError.wrap()` is not able to catch it...

lets say I made connection like: `c = Connection("localhost", 11300) ` if after that I kill beanstalkd and try for example: `c.stats() ` my script halts forever.

Currently you can work directly with bytes using the functions `reserve_bytes` and `put_bytes`. Since the 1.2.0 release the internals have been rewritten making it easy to support a "_bytes" version,...