java-game-server
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using in unity3d
Hi, can i use it in unity3d?
Looks like unity already provides its own server for networking which plays the game in local server(authoritative server mode). So even though you might be able to use nadron, it might not be a good fit.
you an use with unity instead of photon or playfab.this can be used as api,socket based. you you need performances then use it
more custumization as compaired to photon