James
James
Hi @JulianH1989 Any feedback about this? I am curious how you are managing the build-system integration, as many tools like build systems and Conan integrations such as the ``CMakeToolchain`` and...
Thanks for the feedback! One of my concerns with it is that many third party open source packages from ConanCenter, that use different build systems like autotools, meson, etc, might...
Hi @rainbowgoblin Thanks for your report. I think this is expected, by design, let me try to clarify: - The ``source()`` method must be invariant, as well as the ``conan...
Hi @rainbowgoblin Thanks for your feedback. > This fails if I run conan source/conan install/conan build because at the time conan source runs the sources will be put in a...
> Maybe check first if the self.folders.subproject = "src" before the call to vs_layout(self) works nicely, and if not, we can consider the addition of the argument? Hi! Did you...
Hi @rainbowgoblin Any further question or comment here? Otherwise, marking the ticket as staled, it will be closed soon if there aren't any follow ups. Thanks for the feedback!
I have tried to add an argument ``vs_layout(..., src_folder=)``, but I have encountered a few issues trying to make things work. Because once I move the sources (.sln, .vcxproj, .cpp)...
Thanks very much for the feedback, sorry it took a while to follow up. > All three of these problems are resolved by using self.folders.subproject = "src" in any case....
Hi @Timothyvanwees Thanks for your feedback. There are a lot of "dirty" marks, checks and restores in Conan to try to prevent this situation as much as possible. However the...
> Ah yes sorry the error I send is indeed a different issue we didn't analysis it properly my apologies! I think we should try to reproduce it internally and...