James
James
New documentation, a full new CI tutorial is being added in https://github.com/conan-io/docs/pull/3799, which will close this ticket, feedback very welcome.
This ticket has been closed by https://github.com/conan-io/docs/pull/3799, (at the moment in the ``develop2`` branch, but it will be published live soon). Please take a look, and don't hesitate to open...
Hi @mikirothman That is indeed a very annoying limitation of Windows (that still happens in 2023...), and the mitigations could be: - Might try to run using one the ``conanrun``...
> the only reason we need the conanbuild to run the tests is cause we are using CMake as tool_requires, and we get the ctest executable from the VirtualBuildEnv generator....
the ``runtime`` deployer was added some versions ago, still experimental but: ``` -d DEPLOYER, --deployer DEPLOYER Deploy using the provided deployer to the output folder. Built-in deployers: 'full_deploy', 'direct_deploy', 'runtime_deploy'...
Hi @mikirothman Any further question or issue here? Did you finally try the ``deployers``? Thanks for your feedback.
I am working on this, but still work to do. This PR is beyond 2.0 support, because it is fixing the previous recursive installation of packages hardcoded in scc CMakeLists.txt....
Hi @smoofra We had this functionality early on in Conan 2, but it was removed. Having more than 1 package revision should be considered a process or model error. There...
> For example, I have a collection of recipes that create compilers and other build-time tools. If I follow the recommended package id modes for build tools, then, for example...
> I understand that I should fix the model errors, but how do I enforce that the lockfile I create when I make a tag is going to download the...