membrane_core
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Add handle_spec_playing
This callback would be useful in the following use case:
- The parent spawns children that are supposed to receive a stream
- The parent negotiates with the other party to start sending the stream
- The spawned children may or may not be ready to receive the stream at that point. To be sure, the parent could negotiate the start of the stream in
handle_spec_playing
Possibly we would also need handle_spec_setup
for the same reason.