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Android support

Open martdob opened this issue 7 years ago • 10 comments

The VTS plugin is great. Unfortunately there is no support for Android. I think that would be great, because Android is very common. If you think the same, you can also post your wish here.

martdob avatar Nov 22 '18 15:11 martdob

working on it right now

darvin avatar Sep 14 '19 20:09 darvin

well compiled library for armv7 android, not sure how to test it properly

darvin avatar Sep 14 '19 20:09 darvin

Hi Darvin,

this good news. If you upload the library we can test it.

martdob avatar Sep 16 '19 05:09 martdob

@martdob this is arm64 . I can compile for armv7 if its better https://filebin.net/09e6r5go1lyv0xfw

darvin avatar Sep 20 '19 05:09 darvin

@martdob have you got opportunity to take a look?

darvin avatar Sep 22 '19 17:09 darvin

Hi, i'm keen to try the VTs plug-in on a Oculus GO headset- imported the plug-in via asset store and the demo scenes work great in unity. Doesn't seem to run on the headset after a successful build (only get a blue screen with objects I created)- is it possible it's because it's a android based system?

jrjdavidson avatar Oct 11 '19 01:10 jrjdavidson

@jrjdavidson The VTS plugin is still not officially ported to android. However, we recognize that porting to android is one of the most requested feature and we shall eventually make it. In the meantime, you may try to build the native library from source, as @darvin did.

malytomas avatar Oct 14 '19 08:10 malytomas

Hi Darvin, please can you update the forum about the plans to support the Android platform? Many thanks

woelfle2004 avatar Apr 20 '20 16:04 woelfle2004

Hello, Any news about Android support? Is it something we can do to help?

demonixis avatar Nov 07 '20 20:11 demonixis

Hi @demonixis, unfortunately, there has been no progress on android support so far. If you want to help, take a look at https://github.com/melowntech/vts-browser-cpp/issues/4 . I wrote minimum requirements for the native vts library to support android in that issue. Please note, that https://github.com/melowntech/vts-browser-cpp-build-wrapper should be used to provide all third-party dependencies. Once the library properly supports android, it should be straightforward to make it work with Unity too.

malytomas avatar Nov 09 '20 09:11 malytomas