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the linux port can't connect to the internet

Open dananothername opened this issue 3 years ago • 6 comments

for multiplayer like this cave story ds in local play shot-2022-05-31_08-27-11

dananothername avatar Jun 04 '22 20:06 dananothername

Did you enable "Randomize MAC address" in Firmware settings?

SSUPII avatar Jun 13 '22 14:06 SSUPII

I did And didn't work

dananothername avatar Jun 14 '22 21:06 dananothername

Are you connected to the Internet via Wi-Fi? I've had much better luck connecting locally when connected via LAN cable.

SSUPII avatar Jun 16 '22 13:06 SSUPII

Its in one pc locally

dananothername avatar Jun 16 '22 14:06 dananothername

Doesn't matter, as my experience was only with two MelonDS instances on the same PC. If you can, try with an Ethernet cable plugged in.

SSUPII avatar Jun 16 '22 14:06 SSUPII

Local multiplayer doesn't rely on internet connectivity, so all the options except bind socket to any address in the Wi-Fi settings do not apply.

Along with randomize MAC address did you also enable override firmware settings? It's a bit of an oversight in the UI in the latest stable release that you can change the settings in that dialog without enabling that option, in which case none of them have any effect.

If this still doesn't work then you're probably out of luck, local multiplayer emulation is very unstable and hit or miss whether it works for a given game at all.

nadiaholmquist avatar Jun 16 '22 14:06 nadiaholmquist

"Bind socket to any address" is required on Linux.

noting that this isn't relevant anymore with the local_wifi merge.

Arisotura avatar Sep 24 '22 07:09 Arisotura