melonDS
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Kirby Squeak Squad Corrupted Boss
I don't think the boss is supposed to look like this. Using Software mode on melonds 0.9.3
Savestate and Melonds Config Savestate and Config.zip
Squeak Squad has an issue where if you leave jit on, during screen transition the sprites can glitch out, and stay like that till reset. If you change the block size to around 16, it works properly (or just turn jit off).
I also managed to trigger a game freeze Kirby freeze savestate.zip .
That's interesting, huh. Does it happen with both JIT on and off?
must be something iffy with CPU emulation -- the savestate will run if loaded with JIT enabled, albeit with corrupt sprites, but it freezes if I load it with the JIT disabled.
is it possible to quickly reach this area without the savestate?
This savestate seems to work even with JIT disabled. It still has the glitchy sprites even. 0732 - Kirby - Squeak Squad (U)(XenoPhobia).zip
I was having glitches & crashes from level transitions in squeak squad, tried turning JIT block size to 16 and it didn't help. Turned JIT off entirely and have had no further problems!