megajogos
megajogos
It seens like some operations performed by district ANEs requires the use of the UI Thread. We notice this error in Adversts and Application ANEs. @marchbold I think would be...
Hi, @ajwfrost Sure, we will generate and send for you. What version of adobe air is better to you? For us the ANR rate is the biggest problem so do...
Hi @ajwfrost This is the build with aab-debug using adobe ar 33.1.1.856: https://www.megajogos.com.br/filemanager/allgames_android_megajogos_trunk_aab.aab This app crashes is low end devices if you tap the screen while the app is loading....
Any news? @ajwfrost Have you analyzed our app?
Hi @ajwfrost Profiling our application we don't notice any long frame except for the first ~5 frames that usually take longer but we are not able to reproduce this ANRs....
The play console always complains about ARM Cortex-A53 in all my apps with adobe air:  In my play console there are no tips about memory and ANRs.