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Syndicate Wars port, alternative binary for the classic Bullfrog game

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Younger generation seem to have trouble playing this. Not that many of them even try. Anyway, making this more accessible could happen in two ways: 1. Giving difficulty setting at...

enhancement

I was trying to build the game while a got an error about i need a i386 processor to do it, so i tried removing that part of the script...

enhancement

Wouldn't it be nice if you could customize the looks of your agents, to make them look less generic? The game already uses some alternative skins for NPCs you encounter...

enhancement

This would be a nice to have. Specifically I have two items in mind: - Activating shield - Activating thermal imaging I've always found I rarely use the shield as...

enhancement

Currently, there are hard-coded credit amounts for each type of persuaded people (if they survive until pressing space at end of a mission). The amounts should be configurable within INI...

enhancement

The info at end of mission lacks clear information about the credit amount given by persuaded crowd.

enhancement

Sometimes I want to look into the report again, ie. because I closed it without checking something. It should be possible to re-open the last report. Requires: - Storing the...

enhancement

This is ultra low priority, but it would be nice to have mousewheel support for scrolling text views in the game, such as mission briefings or the saved games list.

enhancement

Original game issue. After finishing a campaign, the credits flyby map puts the camera in a lowered position, where it will remain. A mission started after finishing a campaign, without...

bug
since 1996

Original game bug. There's a flying police vehicle near your starting position that soon explodes while you hear the LR Rifle shooting sound. I assume this is a scripted event...

bug
since 1996