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.NET Connector for remote controlling Soundpad

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The method `Send` in **Soundpad.cs** only reads `_pipe.OutBufferSize`. If a client has many sounds and `GetSoundlist` is called, then the response surpasses the fixed buffer size of 262144 bytes resulting...

im using with streamdeck atm with the steam versión, just adquired the non-steam versión cuz i cant use soundpad and play cuz ppl doesnt see me ingame, the problem is...

**Describe the bug** When calling LoadSoundlist it will fail if there is a space in the path. **To Reproduce** Create a new folder with a space (you can just leave...

See: https://github.com/travis-ci/travis-build/pull/1544 We need to wait until this is fixed.

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