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Update Bevy to 0.11.0

Open zachbateman opened this issue 1 year ago • 3 comments

Primary changes are switching to using .add_systems(..., ...) and .add_plugins(...). Also corrected KeyCode::ShiftLeft and removed unused materials arg in the 2d example.

zachbateman avatar Jul 12 '23 22:07 zachbateman

You'll also need to update the 3D example in the Readme. It has .with(FlyCamera::default()) which doesn't work anymore. I had to change it to .insert(FlyCamera::default()).

durandj avatar Aug 12 '23 16:08 durandj

Thanks for pointing out the Readme changes! The second commit should take care of that.

zachbateman avatar Aug 14 '23 15:08 zachbateman

I changed my local copy of these changes to bevy 12.0 and it seems to work with that too 👍

mattlennon3 avatar Jan 07 '24 10:01 mattlennon3