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Add Transform Feedback Support

Open sbaer opened this issue 6 years ago • 1 comments

A support for writing a shader program that is used for transform feedback and passed down to the "main" component program. This will allow for GPU based particle systems.

A good example of how this is done: http://prideout.net/blog/?tag=opengl-particles

sbaer avatar Feb 08 '18 23:02 sbaer