blockbuster
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Audio synchronization waveform
Hi. I don't have an issue, but I wish to know how the in-game audio synchronization waveform is generated. I want to run hours of audio through it and record the animated waveform (for a video). But the waveform becomes a flat line after only 3 minutes.
I want to tweak the code if possible to extend the duration of the waveform generation, just for the purposes of recording the aesthetics. I'm not concerned about it affecting the game performance.
Alternatively, perhaps the waveform is implemented in another mod elsewhere? https://github.com/mchorse/blockbuster/assets/117519973/659afd01-b8e6-44c4-bd93-7020c39b66c3