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Add Metatile Editor and MetaTile Set Exporter/Importer

Open TheRealHamtaro126 opened this issue 5 years ago • 5 comments

Can you add a Metatile editor to this just like in LM? Along with Metatile Set Exporter and Importer buttons?

Output will be .BIN (Binary) or .ASM (Assembly, perferrably NESASM v3 or ASM6) Input will only be .BIN (Binary)

This will be a awesome thing to add!

TheRealHamtaro126 avatar Jul 14 '19 01:07 TheRealHamtaro126

Can you describe that in a bit more detail? I'm not familiar with Lunar magic. What is a MetaTile? Like an assembled object (a box made up of blocks, made up of tiles)?

mchlnix avatar Jul 14 '19 11:07 mchlnix

In SMB3, 16x16 tiles that make up to 256 Foreground and Background objects due to NES limitations, Made from a selection of 4 8x8 Background/Foreground CHR tiles. Some people (such as on NESDEV) like me come to call them, by definition, Metatiles,

Again Yes, I would like a SMB3 Metatile editor, and a Importer/Exporter,

TheRealHamtaro126 avatar Jul 14 '19 17:07 TheRealHamtaro126

Well, I already have the Block-Viewer, so I guess that wouldn't be too far off. I also know where the TSA data for that stuff is located in the ROM.

I'll look into it, when I have the time. Did that feature work in Workshop?

mchlnix avatar Jul 14 '19 21:07 mchlnix

Haven't checked last, but should work in SMB3WS though

TheRealHamtaro126 avatar Jul 14 '19 21:07 TheRealHamtaro126

Someone on the SMB3 Romhacking discord is working on something like that atm.

mchlnix avatar May 31 '20 16:05 mchlnix