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Sketch for PS2 not detected as /dev/input/jsX

Open NetBUG opened this issue 5 years ago • 1 comments

Hello! The project looks very cool and promising, but I got stuck with HID core. I am using RetroJoystickAdapter_Playstation.ino, and in debug mode it seems to work fine, joystick state can be easily read from the console.

When I plug it in, /dev/input/mouseN+1 appears, but not jsX device. What am I doing wrong?

The sketch does not use Joystick2 library, is that correct?

This is my first time touching HID devices with Mega32U4, so sorry for stupid questions

NetBUG avatar Jul 23 '19 11:07 NetBUG

Update: the example for Joystick library works fine and is detected as /dev/input/js0.

Unfortunately, I am a little lost in the code for PS2, I don't get why there are four separate joysticks, what is multitap. Since the signature (hidReportDescriptor) was changed to handle less data in PS2 demo, it's hard to make direct comparison

P.S. I have a Chinese wireless joystick for PS2, and have never played any of Playstations, I just need it as a remote control for a robot.

NetBUG avatar Jul 23 '19 12:07 NetBUG