pyopengl
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TESt failures on an (Intel) Mac
With the 3.1.8 release, from source, I'm getting segfaults on the tests -- I tried Python 3.11 and 3.12, and even a install of the conda-forge package -- all segfault on the tests.
With the latest master branch, the tests don't segfault, but they do get a lot of failures, and then hang.
Is this expected to work in a Mac? -- at least the hang seems it may be related to the Mac's weird window manager issues ....