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OpenGL version parsing failure

Open bekorn opened this issue 9 months ago • 0 comments

Hi,

I'm running pygame + pyopengl on an orangepi zero2w. When I create an OpenGL ES 3.2 context, the returning version string does not fit to the parsing code. You can see in the debugger the exact version string.

Image

I also run the parsing code to see the values that will be passed to int() and fail.

Image

bekorn avatar Mar 01 '25 19:03 bekorn