Futurepack-API
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TODO: The Generation Update
Large Problem:
- [x] Prevent destrucion of Dungeons by other generations
Dungeons - General:
- [x] Reduce amount of loot
- [x] No generation in Ozean biome
- [x] Enemies in Dungeons (Robots)
- [x] Fix dungeon Overlap
- [x] Protect Dungeon (Destroy and Place) {use World/Chunk Data}
- [x] Spawn Teleporter "Monument" at surface, to access the dungeon (Teleporter)
- [x] "Protection Room" or Boss-Fight to deactivate the Protection
- [x] Dirty Magic to open doors
Dungeon - Rooms:
- [x] Add more Rooms
- [x] Fix generation of largest Rooms (don't spawn)
- [x] Fix stair Rooms (don't spawn)
- [x] No Central ladder
- [x] Branched structure with blockades/locked doors
- [x] Add Trap Rooms (new dungeons have 2)
- [x] Add Puzzle Rooms (we have 1?)
Menelaus - World:
- [ ] Bergpilze / Schrägpilze
- [ ] Obelisks at surface
- [x] Undergound generation: CheeseSponge -- Nether-Like
- [x] Large, Branched Caves
- [x] Glowing mushrooms
- [x] Lakes and Waterfalls
- [x] Mushrooms, Mycelium, Vines
- [x] 4 verschiedene pilze in jewails 4 wachstums stufen (16 texturen)
- [x] Replace surface water with "very salty Water"
- [ ] Change Bends (more wood, insted of dirt)
- [x] Glowstone-squid
- [x] Decorate underground
- [ ] Glowing underground coral
- [ ] Big Structures for menelaus (Skeletts)
Others:
- [ ] Mushroom Science
- [x] Menelaus Background story
Added Protection. And fixed Ocean spawn.
Added more Caves/bigger ones.
added mycelium like glowstone strctures around y:20
added 4 mushroms, and decorated underground with mycel. Also the new dungeons need more rooms.
since 1.12 the 4 new mushrooms spawn everywhere.
TODO: check and add recipes for menelaus enviroment
dungeon overlap is fixed (new dimension), destruction also