emu-coop
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Lua scripts for turning 1-player games into 2-player games using inventory sharing.
Me and my cousin wanted to play super metroid, do we have to start on the same file? Like, do we both have to pick file A for example?
So I wanted to play the Link to the Past randomizer with a friend. Downloaded snes9x-coop from https://mcclure.github.io/emu-coop/ It ran just fine for me, but my friend was unable to...
This issue is very similar to https://github.com/mcclure/emu-coop/issues/1 but I do have Visual C++ 2015 installed. The version of snes9x-rr I'm using is https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/snes9x-rr/snes9x-1.52-rr-r185.zip The issue in particular is that when...
The readme makes it look like it's just dropping some binaries into the folder to make this work under linux, but says nothing about how to actually run the script...
This is an incredible ROM hack: https://smalttp.speedga.me. Since emu-coop already supports Link to the Past randomizer and Super Metroid randomizer, I imagine (hope?) it would not be a great deal...
Probably should
Is there any possibility players being able to see each other, even with no sort of actual interaction? Perhaps as simple as a sprite or harmless enemy that copies the...
De-sync
Me and my frriend tried several time the coop-mode. The first few seconds were okay, but we had a desync issue everytime. The game still say we are connected, but...
With the addition of key-sanity to lttp randomized, small keys are not synced. I was wondering if any plans are in place to implement this?
Surely there is some way to bundle this.