shader-compiler-bugs
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Multiplication by unit vector and addition with 0 vector leads to blue image
[Shaders, screenshots, error log, reproduction steps, platform info, etc.] [ZIP]
WebGL links for easy reproduction:
Recipient:
Variant:
Reported: https://www.community.arm.com/graphics/f/discussions/52/bug-glsl-samsung-galaxy-s6-multiplication-by-unit-vector-and-addition-with-0-vector-leads-to-blue-image
ARM: We've managed to reproduce this one internally on our latest Midgard family driver. We'll aim to get a fix into an upcoming driver release; the first possible point of intersection will be our r16p0 DDK release.