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Adding unreachable break and unreachable continue causes different, darker image

Open paulthomson opened this issue 8 years ago • 2 comments

[Shaders, screenshots, error log, reproduction steps, platform info, etc.] [ZIP]

WebGL links for easy reproduction:

Recipient:

recipient image

Variant:

variant image

paulthomson avatar Dec 14 '16 15:12 paulthomson

Reported: https://community.imgtec.com/forums/topic/bug-glsl-nexus-player-unreachable-break-and-continue-changes-image/

paulthomson avatar Dec 15 '16 12:12 paulthomson

ImgTech say they HAVE reproduced this on their newer, internal drivers. They are forwarding the issue to the driver team.

paulthomson avatar Dec 20 '16 18:12 paulthomson