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[WCCMMUD] Majormud - Inventory line wrapping mismatch
Module Information
- Identifier WCCMMUD
- Module Name Majormud
- Version 1.11p package
Describe the bug
Subtle difference between Worldgroup and mbbsemu line wrapping - in this case, in the way specific inventory is line wrapped
To Reproduce Steps to reproduce the behavior:
- Create a character and enter the game
- Go south to the armor store and
buy pants
,equip pants
,buy gloves
,equip gloves
- Go north twice to the weapon shop and
buy club
,wear club
- Go south twice, back to the armor shop, and
buy boots
,buy helm
,buy vest
- Press
i
to view your inventory
Note: I am using Megamud with Options -> Display -> Rows and Columns set to 50 and 80, respectively. I don't suspect this window size specifically is the problem, but a more general problem with wrapping.
Expected behavior
mbbsemu renders an (inappropriate) extra blank line between the two inventory lines; WG shows only the two inventory lines as expected.
Screenshots

Worldgroup above, mbbsemu below

Software Information:
- OS: mbbsemu docker
- Telnet Client Megamud