mb12

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It doesn't crash on the emulator for me either. Could it be a 32-bit (armv7) vs 64-bit (arm64 issue)? The device I am running it on is 32 bit.

Thank you very much. Your analysis is correct. Once I made these changes it works. //constexpr EAGLRenderingAPI kGLESAPI = kEAGLRenderingAPIOpenGLES3; constexpr EAGLRenderingAPI kGLESAPI = kEAGLRenderingAPIOpenGLES2;

@cowgp Can you model this using Polygon annotation? A polygon with 50 or so edges will very closely match a circle.

@schwehr Thank you very much for the response. I am using the following data set for testing. http://www.aishub.net/nmea-sample.php

I've copy pasted the code below. ``` static void testSchwehrVector(const vector& lines) { libais::VdmStream stream; for (const string &line : lines) { bool lineAdded = stream.AddLine(line); if(!lineAdded) { // Either...