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Add goal reaching as a terminated condition

Open maxspahn opened this issue 1 year ago • 3 comments

It seems a good idea, #226, to trigger a terminated state once the goal is reached if a goal is present.

maxspahn avatar Aug 21 '23 06:08 maxspahn

I think goals are handled inside mpscenes and I don't have access to its code. But it's a good idea. It could have limited functionality (due to it being limited to position and velocity of things) but most RL projects in robotics require something put in some place, so I think we'll be fine!

behradkhadem avatar Aug 29 '23 06:08 behradkhadem

@behradkhadem, do you think you could work on that? By the way, mpscenes is public, see https://github.com/maxspahn/motion_planning_scenes

maxspahn avatar Aug 29 '23 07:08 maxspahn

I can but I don't know when I will have the free time to do that. It may be in a month or more.

behradkhadem avatar Aug 29 '23 08:08 behradkhadem