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Code and other material for the book "Deep Learning and the Game of Go"

Results 55 deep_learning_and_the_game_of_go issues
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```python assert (point is not None) ^ is_pass ^ is_resign ``` should be: ```python assert ((point is not None) ^ is_pass ^ is_resign) and not ((point is not None) and...

- [ ] maybe correct code here is `elif our_best_outcome >= best_score:` https://github.com/maxpumperla/deep_learning_and_the_game_of_go/blob/35f983cabb7294d84f2554dc4c23063f23f985b8/code/dlgo/minimax/alphabeta.py#L92 - [ ] why returning immediately at https://github.com/maxpumperla/deep_learning_and_the_game_of_go/blob/35f983cabb7294d84f2554dc4c23063f23f985b8/code/dlgo/minimax/alphabeta.py#L44

Can the dlgo be updated to a more recent version of underlying software?

Running `zero_demo.py` crashes with the following error: ``` Traceback (most recent call last): File "zero_demo.py", line 104, in simulate_game(board_size, black_agent, c1, white_agent, c2) File "zero_demo.py", line 44, in simulate_game next_move...

Hello, I'm going through your book to understand and implement from scratch the whole repository. I'm really enjoying this lecture. I just finished chapter 7 training a bot using the...

Running in both windows and WSL python3 init_ac_agent.py --board-size 9 ac_v1.hdf5 produce the following error message Traceback (most recent call last): File "init_ac_agent.py", line 42, in main() File "init_ac_agent.py", line...

Chapter 5 reads: > But it’s noteworthy to observe that you often end up with more than 95% accuracy in less than 10 epochs. However, I don't share this experience....

Hi, Excellent book! I was reading the book while look at the codes. In chapter 4, we talked about MTCS. In the book, MTCS explored a few layers of the...

``` def get_go_string(self, point): """Return the entire string of stones at a point. Returns None if the point is empty, or a GoString if there is a stone on that...

cant find self_play_ac.py from 12.4 chapter to reproduce (