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Camera import error on Mac via capture layer

Open chelsealiggatt opened this issue 7 years ago • 6 comments

screen shot 2016-09-16 at 10 28 17 pm

chelsealiggatt avatar Sep 21 '16 18:09 chelsealiggatt

Can you show me what happens if your magewell card is plugged in? Does it add a single layer with drop down options or a layer per option like your webcam?

maxdee avatar Sep 21 '16 18:09 maxdee

screen shot 2016-09-22 at 2 38 39 pm

chelsealiggatt avatar Sep 22 '16 18:09 chelsealiggatt

so that works well! do you have a webcam laying around? Maybe its just apple's way of presenting its camera as a bunch of single mode cameras...

maxdee avatar Sep 22 '16 18:09 maxdee

cam.start(); fucks up on Mac when trying to import capture devices output

chelsealiggatt avatar Dec 05 '16 03:12 chelsealiggatt

Hi!!! So I realize this issue may not be a priority. However, for those of us who do not operate on Linux but on Mac, this error does not allow us to capture other inputs from other programmes... Which would be really neat and handy for mixing software from within FreeLiner!

chelsealiggatt avatar Jan 05 '17 23:01 chelsealiggatt

Seems like there is two issues here, macbook webcams being listed as many different devices and some issue with cam.start(); can you create a new issue for this? Can you provide more details then "fucks up on a Mac'?

maxdee avatar Jan 07 '17 15:01 maxdee