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Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

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Adds documentation for how to enable compatibility with Unity versions 2021.1.16+ Minor edits to the shader graph to support Hybrid Renderer V2.

When I use EntityCommandBuffer to Destory the Parent and LOD entities, It cause the error as following: ``` IndexOutOfRangeException: Index 33 is out of range of '33' Length. Unity.Collections.NativeArray`1[T].FailOutOfRangeError (System.Int32...

# Introduction Hi there. I found a bug when I use two or more animated models in the same scene. https://user-images.githubusercontent.com/29128689/154809559-3fd64ed9-9985-4996-8720-5b6c4035fa9f.mp4 I have decided to figure it out. I found...

Hi. I have updated the readme.md file. I think this is useful.

I think I fixed most of the functionality for Entities 1.0