Max Becker

Results 99 comments of Max Becker

Try reporting it over at Magnesium. Maybe they have an idea what could be causing this. We are adding a simple block item model based on this block model: https://github.com/TeamLapen/Vampirism/blob/a3c786abbdb287bafa0d4a3d7de802aa492ecfdf/src/main/resources/assets/vampirism/models/block/totem_top.json...

Making blood a dedicated resources used for skills would be a fundamental change of the blood system (more towards something like BloodMagic uses afaik). I don't think it would be...

Problem is that anything "time changing" is challenging on servers. Maybe as skill variant using refinements

I think we can use the new vanilla world gen datapack for this. There you can specify spawns and structures per dimension/biome afaik. We can change Vampirism to make sure...

That is a valid point. Alternatively, at least some sort of cooldown would be reasonable. Note to self: Related issues #174 #909

Currently there is a 5% (1/20) chance of getting a book from them. So you might have to kill a few more, maybe you are just having very bad luck....

There is no distinction between factions in this case. Looks like it's all the Random Number Gnome ;) As I said, I will try to find a better way for...

It currently does not. I will change it so, the 5% base change is increased by 1% per looting level. Advanced mob drops should still be only a backup solution...

Ongoing "issue" More suitable models are always of interest

To extend on this: Structure gen is always time-consuming to implement and especially verify. However, it adds a lot to the game. ## Applications - Use as loot location (chests)...