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A tiny (~1kB minzipped) and extremely fast library for creating reactive observables via functions.
Observables
đ The goal of this library is to provide a lightweight reactivity API for other UI libraries to be built on top of. It follows the "lazy principle" that Svelte adheres to - don't do any unnecessary work and don't place the burden of figuring it out on the developer.
This is a tiny (~850B minzipped) library for creating reactive observables via functions. You
can use observables to store state, create computed properties (y = mx + b
), and subscribe to
updates as its value changes.
- đĒļ Light (~850B minzipped)
- đŊ Works in both browsers and Node.js
- đ All types are observable (i.e., string, array, object, etc.)
- đĩī¸ââī¸ Only updates when value has changed
- âąī¸ Batched updates via microtask scheduler
- đ´ Lazy by default - efficiently re-computes only what's needed
- đŦ Computations via
computed
- đ Effect subscriptions via
effect
- âģī¸ Detects cyclic dependencies
- đ Debugging identifiers
- đĒ Strongly typed - built with TypeScript
âī¸ Skip to API
âī¸ Skip to TypeScript
âī¸ Skip to Benchmarks
Here's a simple demo to see how it works:
import { root, observable, computed, effect, tick } from '@maverick-js/observables';
root(async (dispose) => {
// Create - all types supported (string, array, object, etc.)
const $m = observable(1);
const $x = observable(1);
const $b = observable(0);
// Compute - only re-computed when `$m`, `$x`, or `$b` changes.
const $y = computed(() => $m() * $x() + $b());
// Effect - this will run whenever `$y` is updated.
const stop = effect(() => {
console.log($y());
// Called each time `effect` ends and when finally disposed.
return () => {};
});
$m.set(10); // logs `10` inside effect
// Wait a tick so update is applied and effect is run.
await tick();
$b.next((prev) => prev + 5); // logs `15` inside effect
// Wait a tick so effect runs last update.
await tick();
// Nothing has changed - no re-compute.
$y();
// Stop running effect.
stop();
// ...
// Dispose of all observables inside `root`.
dispose();
});
Export Sizes

- Average: ~850B (brotli)
- Without Computed Maps: ~1KB (brotli)
- Total: ~1.5KB (brotli)
You can also check out the library size on Bundlephobia (less accurate).
Note Maverick Observables is treeshakable and side-effect free so you'll only end up with what you use.
Installation
$: npm i @maverick-js/observables
$: pnpm i @maverick-js/observables
$: yarn add @maverick-js/observables
API
-
root
-
observable
-
computed
-
effect
-
peek
-
readonly
-
tick
-
computedMap
-
computedKeyedMap
-
dispose
-
onError
-
onDispose
-
isObservable
-
isSubject
-
getParent
-
getContext
-
setContext
-
getScheduler
root
Computations are generally child computations. When their respective parent is destroyed so are they. You can create orphan computations (i.e., no parent). Orphans will live in memory until their internal object references are garbage collected (GC) (i.e., dropped from memory):
import { computed } from '@maverick-js/observables';
const obj = {};
// This is an orphan - GC'd when `obj` is.
const $b = computed(() => obj);
Orphans can make it hard to determine when a computation is disposed so you'll generally want to
ensure you only create child computations. The root
function stores all inner computations as
a child and provides a function to easily dispose of them all:
import { root, observable, computed, effect } from '@maverick-js/observables';
root((dispose) => {
const $a = observable(10);
const $b = computed(() => $a());
effect(() => console.log($b()));
// Disposes of `$a`, $b`, and `effect`.
dispose();
});
// `root` returns the result of the given function.
const result = root(() => 10);
console.log(result); // logs `10`
observable
Wraps the given value into an observable function. The observable function will return the
current value when invoked fn()
, and provide a simple write API via set()
and next()
. The
value can now be observed when used inside other computations created with computed
and effect
.
import { observable } from '@maverick-js/observables';
const $a = observable(10);
$a(); // read
$a.set(20); // write (1)
$a.next((prev) => prev + 10); // write (2)
Warning Read the
tick
section below to understand batched updates.
computed
Creates a new observable whose value is computed and returned by the given function. The given compute function is only re-run when one of it's dependencies are updated. Dependencies are are all observables that are read during execution.
import { observable, computed, tick } from '@maverick-js/observables';
const $a = observable(10);
const $b = observable(10);
const $c = computed(() => $a() + $b());
console.log($c()); // logs 20
$a.set(20);
await tick();
console.log($c()); // logs 30
$b.set(20);
await tick();
console.log($c()); // logs 40
// Nothing changed - no re-compute.
console.log($c()); // logs 40
import { observable, computed } from '@maverick-js/observables';
const $a = observable(10);
const $b = observable(10);
const $c = computed(() => $a() + $b());
// Computed observables can be deeply nested.
const $d = computed(() => $a() + $b() + $c());
const $e = computed(() => $d());
effect
Invokes the given function each time any of the observables that are read inside are updated (i.e., their value changes). The effect is immediately invoked on initialization.
import { observable, computed, effect } from '@maverick-js/observables';
const $a = observable(10);
const $b = observable(20);
const $c = computed(() => $a() + $b());
// This effect will run each time `$a` or `$b` is updated.
const stop = effect(() => console.log($c()));
// Stop observing.
stop();
You can optionally return a function from inside the effect
that will be run each time the
effect re-runs and when it's finally stopped/disposed of:
effect(() => {
return () => {
// Called each time effect re-runs and when disposed of.
};
});
peek
Returns the current value stored inside an observable without triggering a dependency.
import { observable, computed, peek } from '@maverick-js/observables';
const $a = observable(10);
computed(() => {
// `$a` will not be considered a dependency.
const value = peek($a);
});
readonly
Takes in the given observable and makes it read only by removing access to write
operations (i.e., set()
and next()
).
import { observable, readonly } from '@maverick-js/observables';
const $a = observable(10);
const $b = readonly($a);
console.log($b()); // logs 10
// We can still update value through `$a`.
$a.set(20);
console.log($b()); // logs 20
tick
Tasks are batched onto the microtask queue. This means only the last write of multiple write actions performed in the same execution window is applied. You can wait for the microtask queue to be flushed before writing a new value so it takes effect.
Note You can read more about microtasks on MDN.
import { observable } from '@maverick-js/observables';
const $a = observable(10);
$a.set(10);
$a.set(20);
$a.set(30); // only this write is applied
import { observable, tick } from '@maverick-js/observables';
const $a = observable(10);
// All writes are applied.
$a.set(10);
await tick();
$a.set(20);
await tick();
$a.set(30);
computedMap
Note Same implementation as
indexArray
in Solid JS. PrefercomputedKeyedMap
when referential checks are required.
Reactive map helper that caches each item by index to reduce unnecessary mapping on updates. It only runs the mapping function once per item and adds/removes as needed. In a non-keyed map like this the index is fixed but value can change (opposite of a keyed map).
import { observable, tick, computedMap } from '@maverick-js/observables';
const source = observable([1, 2, 3]);
const map = computedMap(source, (value, index) => {
return {
i: index,
get id() {
return value() * 2;
},
};
});
console.log(map()); // logs `[{ i: 0, id: $2 }, { i: 1, id: $4 }, { i: 2, id: $6 }]`
source.set([3, 2, 1]);
await tick();
// Notice the index `i` remains fixed but `id` has updated.
console.log(map()); // logs `[{ i: 0, id: $6 }, { i: 1, id: $4 }, { i: 2, id: $2 }]`
computedKeyedMap
Note Same implementation as
mapArray
in Solid JS. PrefercomputedMap
when working with primitives to avoid unnecessary re-renders.
Reactive map helper that caches each list item by reference to reduce unnecessary mapping on updates. It only runs the mapping function once per item and then moves or removes it as needed. In a keyed map like this the value is fixed but the index changes (opposite of non-keyed map).
import { observable, tick, computedKeyedMap } from '@maverick-js/observables';
const source = observable([{ id: 0 }, { id: 1 }, { id: 2 }]);
const nodes = computedKeyedMap(source, (value, index) => {
const div = document.createElement('div');
div.setAttribute('id', String(value.id));
Object.defineProperty(div, 'i', {
get() {
return index();
},
});
return div;
});
console.log(nodes()); // [{ id: 0, i: $0 }, { id: 1, i: $1 }, { id: 2, i: $2 }];
source.next((prev) => {
// Swap index 0 and 1
const tmp = prev[1];
prev[1] = prev[0];
prev[0] = tmp;
return [...prev]; // new array
});
await tick();
// No nodes were created/destroyed, simply nodes at index 0 and 1 switched.
console.log(nodes()); // [{ id: 1, i: $0 }, { id: 0, i: $1 }, { id: 2, i: $2 }];
dispose
Unsubscribes the given observable and optionally all inner computations. Disposed functions will retain their current value but are no longer reactive.
import { observable, dispose } from '@maverick-js/observables';
const $a = observable(10);
const $b = computed(() => $a());
// `$b` will no longer update if `$a` is updated.
dispose($a);
$a.set(100);
console.log($b()); // still logs `10`
onError
Runs the given function when an error is thrown in a child scope. If the error is thrown again inside the error handler, it will trigger the next available parent handler.
import { effect, onError } from '@maverick-js/observables';
effect(() => {
onError((error) => {
// ...
});
});
onDispose
Runs the given function when the parent computation is disposed of:
import { effect, onDispose } from '@maverick-js/observables';
const listen = (type, callback) => {
window.addEventListener(type, callback);
// Called when the effect is re-run or finally disposed.
onDispose(() => window.removeEventListener(type, callback));
};
const stop = effect(
listen('click', () => {
// ...
}),
);
stop(); // `onDispose` is called
The onDispose
callback will return a function to clear the disposal early if it's no longer
required:
effect(() => {
const dispose = onDispose(() => {});
// ...
// Call early if it's no longer required.
dispose();
});
isObservable
Whether the given value is an observable (readonly).
// True
isObservable(observable(10));
isObservable(computed(() => 10));
isObservable(readonly(observable(10)));
// False
isObservable(false);
isObservable(null);
isObservable(undefined);
isObservable(() => {});
isSubject
Whether the given value is an observable subject (i.e., can produce new values via write API).
// True
isSubject(observable(10));
// False
isSubject(false);
isSubject(null);
isSubject(undefined);
isSubject(() => {});
isSubject(computed(() => 10));
isSubject(readonly(observable(10)));
getParent
Returns the parent/owner of the given function. If no function is given it'll return the currently executing parent. You can use this to walk up the computation tree.
root(() => {
effect(() => {
const $a = observable(0);
getParent($a); // returns `effect`
getParent(getParent()); // returns `root`
});
getParent(); // returns `root`.
});
getContext
Attempts to get a context value for the given key. It will start from the parent scope and
walk up the computation tree trying to find a context record and matching key. If no value can be
found undefined
will be returned. This is intentionally low-level so you can design a context API
in your library as desired.
In your implementation make sure to check if a parent exists via getParent()
. If one does
not exist log a warning that this function should not be called outside a computation or render
function.
Note See the
setContext
code example below for a demo of this function.
setContext
Attempts to set a context value on the parent scope with the given key. This will be a no-op if no parent is defined. This is intentionally low-level so you can design a context API in your library as desired.
In your implementation make sure to check if a parent exists via getParent()
. If one does
not exist log a warning that this function should not be called outside a computation or render
function.
import { root, getContext, setContext } from '@maverick-js/observables';
const key = Symbol();
root(() => {
setContext(key, 100);
// ...
root(() => {
const value = getContext(key); // 100
});
});
getScheduler
Returns the global scheduler which can be used to queue additional tasks or synchronously flush the queue.
const scheduler = getScheduler();
// Queue task
scheduler.enqueue(() => {
// ...
});
// Flush queue synchronously
scheduler.syncFlush();
Note See our Scheduler repo for more information.
Debugging
The observable
, computed
, and effect
functions accept a debugging ID (string) as part
of their options. This can be helpful when logging a cyclic dependency chain to understand
where it's occurring.
import { observable, computed } from '@maverick-js/observables';
const $a = observable(10, { id: 'a' });
// Cyclic dependency chain.
const $b = computed(() => $a() + $c(), { id: 'b' });
const $c = computed(() => $a() + $b(), { id: 'c' });
// This will throw an error in the form:
// $: Error: cyclic dependency detected
// $: a -> b -> c -> b
Note This feature is only available in a development or testing Node environment (i.e.,
NODE_ENV
).
TypeScript
import {
isObservable,
isSubject,
type Effect,
type Observable,
type MaybeObservable,
} from '@maverick-js/observables';
// Types
const observable: Observable<number>;
const computed: Observable<string>;
const effect: Effect;
// Provide generic if TS fails to infer correct type.
const $a = computed<string>(() => /* ... */);
const $b: MaybeObservable<number>;
if (isObservable($b)) {
$b(); // Observable<number>
}
if (isSubject($b)) {
$b.set(10); // ObservableSubject<number>
}
Benchmarks
Layers
This benchmark was taken from cellx
. It
tests how long it takes for an n
deeply layered computation to update. The benchmark can be
found here.
Each column represents how deep computations were layered. The average time taken to update the computation out of a 100 runs is used for each library.
Don't take this benchmark too seriously because it hasn't been reviewed properly at all.

Inspiration
@maverick-js/observables
was made possible based on my learnings from:
Special thanks to Wesley, Julien, and Solid/Svelte contributors for all their work đ