[Suggestion] Make shaderglass only use the game window and not emulator's
Hello mausimus, would it be possible to make the shader just be applied on the game and not the emulator like with reshade?
You mean for cases where the emulator has extra toolbars etc.? If you use Window Input, you can use Crop function to cut the input down to game view only, that's the best I can do really.
I mean for like duckstation where theres a menu that you can access while in game and it looks really bad with the shader
Oh right, no sorry there's no way for ShaderGlass to know game from overlay, it all comes in as a single texture from capture API. You could set up a Global Hotkey on Shader Active action to easily turn it on/off when you need to use the overlay.
oh okay