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Cursor not correcting position based on shader distortions when using custom Opera GX Cursor
Easy fix is to disable Opera GX custom cursor mods, but just wanted to make note of it here in case anyone else has this issue.
Yes this is a known limitation, Capture Cursor function can only disable system cursors but not custom ones unfortunately. No way to fix this that I know of, it can be worked around using a Virtual Display but that's a bit overkill (some info in the Manual).