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[Feature Request] Add option for bilinear downscaling

Open EPeanutG opened this issue 7 months ago • 1 comments

Would it be possible to implement a downscaling algorithm that can actually downsample? (ex: bilinear downsampling) The default downscaling in ShaderGlass right now (with the "Pixel Size" option) looks pretty jagged, without much anti-aliasing.

Comparison:

  • Original image Image
  • Downscaled with ShaderGlass Image
  • Downscaled with Photoshop (bilinear resampling option) Image

With crt-royale applied:

  • ShaderGlass downscaling Image
  • Photoshop bilinear downscaling Image

The difference is particularly noticeable on Bowser's spikes, which are much more smooth with bilinear downsampling.

EPeanutG avatar Mar 17 '25 00:03 EPeanutG