ShaderGlass
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Some shaders look different than in RetroArch
I would like to use crt-hyllian-3d and crt-guest-advanced-hd. These shaders are made to use with a higher internal resolution for 3D games. I tried these shaders in RetroArch at 4x internal resolution with GameCube and PS2. After that I tried the same with ShaderGlass. But it looked different with ShaderGlass. I adjusted the shader parameters in both cases to 4x internal resolution. With ShaderGlass it didn't look very good, so I think there is an issue with these shaders.