common-emudev-bugs
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A repository of bugs that people have encountered while developing emulators.
Common Emulator Development Bugs
This list is intended to help emulator devlopers share knowledge of bugs they encountered during development. Please add any entries that you think would be helpful :)
Game Boy Advance
Title | Bug Description | Image (Optional) | Context/Solution |
---|---|---|---|
007 - Everything or Nothing (USA, Europe) | No music or sound during gameplay | https://github.com/nba-emu/NanoBoyAdvance/issues/96 | |
007 - NightFire (USA, Europe) (En,Fr,De) | Buzzing sound | https://github.com/nba-emu/NanoBoyAdvance/issues/97 | |
Acrobat Kid (Japan) | Does not boot (white screen) | https://github.com/nba-emu/NanoBoyAdvance/issues/92 | |
Acrobat Kid (Japan) | Black line flashing across menu | ![]() |
https://github.com/mgba-emu/mgba/issues/743 |
Acrobat Kid | Menu blending problems (text is faded) | ![]() |
https://github.com/jsmolka/eggvance/issues/9 |
Advance Guardian Heroes (Europe) | Shadows flicker | https://github.com/nba-emu/NanoBoyAdvance/issues/95 | |
Alien Hominids | Crashes after logo screen | https://github.com/DaveTCode/GBADotnet/issues/37 | |
Baldur's Gate: Dark Alliance | Saving does not work | https://github.com/nba-emu/NanoBoyAdvance/issues/108 | |
Banjo-Kazooie: Grunty's Revenge | Crashes after invalid opcode | ![]() |
https://github.com/ITotalJustice/notorious_beeg/issues/44 |
Beyblade V-Force - Ultimate Blader Jam (USA) | Audio clicks and pops | https://github.com/nba-emu/NanoBoyAdvance/issues/101 | |
BIOS (Official) | Sounds distorted / metallic | https://github.com/jsmolka/eggvance/issues/16 | |
Broken Sword: The Shadow of the Templars | Horizontal line through screen | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/69 |
Castlevania: Aria of Sorrow | Garbage values when entering the menu | ![]() |
https://github.com/jsmolka/eggvance/issues/11 |
Celeste | Audio cracking on right side | https://github.com/jsmolka/eggvance/issues/18 | |
Gauntlet | Wrong EEPROM size detected | ![]() |
https://github.com/ITotalJustice/notorious_beeg/issues/64 |
Donkey Kong Country | Background layers are incorrect | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/46 |
Dragonball Z - The Legacy of Goku II (Eurasia release) | Hanging during intro | ![]() |
https://github.com/nba-emu/NanoBoyAdvance/issues/83 |
Golden Sun | Characters render below carpet (OAM priority hijacking) | https://github.com/nba-emu/NanoBoyAdvance/issues/99 | |
Golden Sun | Characters render below carpet (OAM priority hijacking) | ![]() |
https://github.com/jsmolka/eggvance/issues/3 |
Golden Sun | Resets if any key is pressed | https://github.com/nba-emu/NanoBoyAdvance/issues/133 | |
Golden Sun | Entering battles and overworld break game | https://github.com/mattrberry/crab/commit/7444832 | |
Golden Sun | Overworld shakes and flashes wildly | https://github.com/mattrberry/crab/commit/71131ac | |
Golden Sun | Intro bleep sounds bad | https://github.com/jsmolka/eggvance/issues/14 | |
Gradius Galaxies | Black screen on boot | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/66 |
Gradius Galaxies | Locks up after start message | https://github.com/DaveTCode/GBADotnet/issues/82 | |
Gunstar Super Heroes | Layering issue between enemy and icons | https://github.com/nba-emu/NanoBoyAdvance/issues/98 | |
Gunstar Super Heroes | Sprite priority issues | ![]() |
https://github.com/jsmolka/eggvance/issues/2 |
Final Fantasy VI Advance | Continuous typing sound during intro | https://github.com/jsmolka/eggvance/issues/15 | |
Fire Emblem | Logo blending is wrong | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/77 |
Fire Emblem: The Sacred Stones | Blue line at top of screen in cutscenes | ![]() |
https://github.com/nba-emu/NanoBoyAdvance/issues/175 |
Hamtaro Rainbow Rescue | Freezes on Spanish language selection | https://github.com/nba-emu/NanoBoyAdvance/issues/91 | |
Iridion 3D | Intro line glitches | ![]() |
https://github.com/nba-emu/NanoBoyAdvance/issues/176 |
Kirby: Nightmare in Dream Land | Audio clicks | https://github.com/mattrberry/crab/commit/6c57508 | |
Lara Croft Tomb Raider - Legends (USA) | Stuck on black screen | https://github.com/nba-emu/NanoBoyAdvance/issues/183 | |
Mario & Luigi: Superstar Saga | Random hangs in intro and elsewhere | ![]() |
https://github.com/nba-emu/NanoBoyAdvance/issues/64 |
Mario & Luigi: Superstar Saga | Text not appearing in the intro | https://github.com/nba-emu/NanoBoyAdvance/issues/64 | |
Mario & Luigi: Superstar Saga | Random white noise | https://github.com/jsmolka/eggvance/issues/19 | |
Mario & Luigi: Superstar Saga | Missing sprites on title screen | ![]() |
https://github.com/mattrberry/crab/issues/8 |
Mario & Luigi: Superstar Saga | Messed up graphics in start screen | ![]() |
https://github.com/mattrberry/crab/issues/9 |
Mario & Luigi: Superstar Saga | Completely borked graphics in game | ![]() |
https://github.com/mattrberry/crab/issues/10 |
Mario & Luigi: Superstar Saga | Missing graphics in pause screen | https://github.com/mattrberry/crab/issues/11 | |
Mario Kart: Super Circuit | Bottom half of screen doesn't render | ![]() |
https://github.com/ITotalJustice/notorious_beeg/issues/45 |
Mario Kart: Super Circuit | Track doesn't render | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/65 |
Mario Kart: Super Circuit | Sprites don't render properly on character selection | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/64 |
Mario Kart: Super Circuit | Track doesn't render properly | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/78 |
Mario Kart: Super Circuit | Track doesn't render properly | https://github.com/mattrberry/crab/commit/a2ccafe | |
Mario vs. Donkey Kong (USA, Australia) | Sprites glitch near doors or other objects | https://github.com/nba-emu/NanoBoyAdvance/issues/106 | |
Mega Man Zero (U) | Title cut off on title screen | ![]() |
https://github.com/nba-emu/NanoBoyAdvance/issues/223 |
Mega Man Zero | No sound | https://github.com/jsmolka/eggvance/issues/13 | |
Metal Max 2 Kai (Japan) | Flashing text | https://github.com/nba-emu/NanoBoyAdvance/issues/89 | |
Mother 3 | Softlock when sleeping | ![]() |
https://github.com/jsmolka/eggvance/issues/20 |
Mother 3 | White bars in intro don't animate into frame | ![]() |
https://github.com/jsmolka/eggvance/issues/22 |
OpenLara | Flickers on the bottom half of the screen | https://github.com/DaveTCode/GBADotnet/issues/29 | |
OpenLara | Flickers on the bottom half of the screen | https://github.com/mattrberry/crab/issues/4 | |
Phantasy Star | Text and lines flash during intro | https://github.com/nba-emu/NanoBoyAdvance/issues/109 | |
Phoenix Wright: Ace Attorney | Text missing on second line of NPC dialog | ![]() |
https://github.com/ITotalJustice/notorious_beeg/issues/27 |
Pinball Tycoon (USA) | Scoreboard doesn't render | https://github.com/nba-emu/NanoBoyAdvance/issues/90 | |
Pinball Tycoon (USA) | Scoreboard renders incorrectly | ![]() |
https://github.com/nba-emu/NanoBoyAdvance/issues/177 |
Pokémon Emerald | Sprites in title screen are partially rendered | ![]() |
https://github.com/nba-emu/NanoBoyAdvance/issues/146 |
Pokémon Emerald | Fog and underwater don't blend | ![]() |
https://github.com/mattrberry/crab/commit/805e860 |
Pokémon Emerald | Broken fog effect | ![]() |
https://github.com/ITotalJustice/notorious_beeg/issues/97 |
Pokémon Emerald | Improper cloud "wave" effect | https://github.com/paoda/zba/issues/1 | |
Pokémon Emerald | Stripes over logo on title screen | https://github.com/mattrberry/crab/commit/26b521a | |
Pokémon FireRed | Oak's feet are visible in gender selection screen | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/20 |
Pokémon FireRed | Logo is brightened incorrectly | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/24 |
Pokémon Mystery Dungeon | Text box background doesn't fill box | ![]() |
https://github.com/ITotalJustice/notorious_beeg/issues/51 |
Pokémon Pinball: Ruby & Sapphire | Tiles are displayed incorrectly during play | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/23 |
Pokémon Pinball: Ruby & Sapphire | Alpha blending is wrong on field select screen | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/49 |
Pokémon Ruby | Black lines at top during new game sequence | ![]() |
https://github.com/jsmolka/eggvance/issues/7 |
Pokémon Sapphire | Black lines at top during new game sequence | ![]() |
https://github.com/jsmolka/eggvance/issues/7 |
Pokémon Sapphire | Hangs at end of intro | ![]() |
https://github.com/jsmolka/eggvance/issues/4 |
Racing Gears Advance | Crashes due to undefined instruction during championship load | https://github.com/DaveTCode/GBADotnet/issues/22 | |
Rhythm Tengoku | Crashes during boot | https://github.com/DaveTCode/GBADotnet/issues/35 | |
Sennen Kazoku | Freezes before going to the intro | https://github.com/jsmolka/eggvance/issues/12 | |
Sennen Kazoku | The clock equipment is broken | ![]() |
https://github.com/nba-emu/NanoBoyAdvance/issues/136 |
Sonic Advance | Breaks when skipping bios | https://github.com/ITotalJustice/notorious_beeg/issues/67 | |
Sonic Advance | Doesn't boot | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/39 |
Sonic Advance 2 | Doesn't boot | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/39 |
SpongeBob SquarePants (Volume 1) | "not compatible with Game Boy Player" screen repeats ad infinitum | https://github.com/nba-emu/NanoBoyAdvance/issues/152 | |
Spyro - Season of Ice (U)(GBA) | Glitchy line in text box | https://github.com/nba-emu/NanoBoyAdvance/issues/94 | |
Spyro | Shows wrong priorities in game | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/41 |
Star Wars Episode II | Lines across scrolling text | https://github.com/nba-emu/NanoBoyAdvance/issues/93 | |
Super Monkey Ball Jr. (USA) | Saving does not work | ![]() |
https://github.com/nba-emu/NanoBoyAdvance/issues/110 |
Sword of Mana | Audio Pops During Intro | ![]() |
https://github.com/ITotalJustice/notorious_beeg/issues/69 |
Tactics Ogre | Odd tile effect during startup | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/27 |
Tactics Ogre | Blending not working with windows | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/50 |
Tactics Ogre | Hangs on black screen after "new game" | ![]() |
https://github.com/mattrberry/crab/issues/7 |
Tales of Phantasia | Text box scrolls with the background | https://github.com/ITotalJustice/notorious_beeg/issues/48 | |
The Legend of Zelda: A Link to the Past | Flickering background in choose game screen | ![]() |
https://github.com/jsmolka/eggvance/issues/8 |
The Legend of Zelda: The Minish Cap | Mising "Roll" object text | ![]() |
https://github.com/ITotalJustice/notorious_beeg/issues/41 |
The Legend of Zelda: The Minish Cap | Freezes at title screen and in game | ![]() |
https://github.com/ITotalJustice/notorious_beeg/issues/12 |
The Legend of Zelda: The Minish Cap | Black screen after intro | https://github.com/DaveTCode/GBADotnet/issues/71 | |
Tonc: bld_demo | Blending not working for semi-transparent objects | ![]() |
https://github.com/jsmolka/eggvance/issues/21 |
Tony Hawk's Pro Skater 2 | Black screen on boot | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/38 |
Tony Hawk's Pro Skater 2 | Freezes on startup | ![]() |
https://github.com/ITotalJustice/notorious_beeg/issues/18 |
Tony Hawk's Pro Skater 2 | Text missing from intro | ![]() |
https://github.com/ITotalJustice/notorious_beeg/issues/26 |
Tony Hawk's Pro Skater 3 | Pink screen on boot | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/38 |
Tony Hawk's Pro Skater 4 | Pink screen on boot | https://github.com/DaveTCode/GBADotnet/issues/38 | |
Top Gun: Combat Zones | Cannot pick any options in main menu | https://github.com/nba-emu/NanoBoyAdvance/issues/105 | |
Top Gup: Combat Zones | 'A' button doesn't work in menu | ![]() |
https://github.com/jsmolka/eggvance/issues/17 |
V-Rally 3 | Black screen on boot | https://github.com/ITotalJustice/notorious_beeg/issues/53 | |
V-Rally 3 | Sky flashes while racing | https://github.com/ITotalJustice/notorious_beeg/issues/54 | |
V-Rally 3 | Sky is black | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/74 |
Wario Land 4 (USA, Europe) | Sound clicks | https://github.com/nba-emu/NanoBoyAdvance/issues/104 | |
Wario Land 4 | Audio gets distorted after playing intro | https://github.com/skylersaleh/SkyEmu/issues/11 | |
Who Wants to Be a Millionaire (Europe) | Crackling sound | https://github.com/nba-emu/NanoBoyAdvance/issues/100 | |
Yggdra Union | Hangs on title screen | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/72 |
Yggdra Union | Hangs during intro | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/72 |
Yoshi's Island - Super Mario Advance 3 | Text box is all black | ![]() |
https://github.com/GhostRain0/GameBeanAdvance/issues/28 |
Yu-Gi-Oh! Destiny Board Traveler | Black screen on boot | https://github.com/ITotalJustice/notorious_beeg/issues/52 | |
Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006 | Bad audio in title screen | https://github.com/ITotalJustice/notorious_beeg/issues/99 | |
Yu-Gi-Oh! | Vertical lines rendered down screen | ![]() |
https://github.com/DaveTCode/GBADotnet/issues/73 |