Mateusz Paprocki
Mateusz Paprocki
> I'm trying to run the tests locally before to push my commits, but I'm getting the following error (...) See issue #14117. Currently testing bokehjs is only possible on...
We have two cases to differentiate: 1. Devices with proximity pointer (pen/stylus). In this case hover is triggered just by the mere proximity of the pointer, thus it doesn't interact...
> is it possible to provide the Bokeh version that introduced the UI/UX redesign changes? Relevant changes were applied in bokeh 3.4, so you will need 3.3 or lower.
I added a new representation for model attributes. Previously we had a dict repr and now we also have a list[tuple] repr. The new one allows to circumvent unordered nature...
Also, the new protocol doesn't support forward references, because it allows serialization of non-model objects, which may not support deferred initialization like models do, thus there may not be a...
I'm pretty sure this is already covered by an existing issue, but couldn't find one. In any case, we need to replace existing tool button menus with regular (context) menus....
There was a major redesign of `Legend` annotation between Bokeh 3.7~3.8, which causes this regression. The reason is that previously legends were fully repainted and thus updated in every paint...
We've been discussing this internally with @philippjfr and @hoxbro, and our conclusion is that it would be beneficial to apply this new theme as an actual theme and not changing...
We can replace the native prompt with our `Dialog` component.
This would be a perfect use case for a redesigned `ColorBar`, similarly to how `SizeBar` was eventually implemented (with an internal `Plot`). This way adding a `RangeTool` or something alike...