OmniRPG
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Have Setup store the API User/key (locally)
This is just to take the second step out of the initial setup, where you need to paste the API_USER and API_KEY into OmniRPG.scpt. When you input those in Setup, save 'em locally and have the scripts call on them. #
It might be worth combining the setup process into the main script, so the first run it ask for and logs API Key / Token, stores locally and does the setup.
I think it is important to make the script as simple as possible to use, having to put in the API key token twice is pretty messy!