blender-xatlas
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Provide better options/defaults for what UV's are submitted to Xatlas
trafficstars
Currently relies on a UV index for all objects working on the assumption that generally UV's will be ordered like:
- Main user made UV's
- Secondary UV's
- Lightmap UV's
Possibly add option to grab main UV by name, or to purposely avoid lightmap UV's by name
4a61e3282752d042964923fbe08b834d7c552007 Provides a reasonably flexible choice for deciding what UV's to use. I'm happy with it for now but will keep open as things can always improve